Wilwarin

From Telrunya Online Wiki

Hybrid: Wilwarin (Mika/Fae x Angel Hybrid)

  • Common Name: Wilwarin
  • Other Names: Light Pae (if pledging loyalty to Light), Elemental Pae (if pledging loyalty to Void/Aether)

Physical Description

  • Average Height: 4ft
  • Body Structure: Humanoid, average build. Softer features like their Fae blood. Brittle bones if choosing to be more like angel lineage/has more angel blood.
  • Skin: Smooth skin
  • Distinctive Features: Two sets of feathered Mika/Fae wings.

Abilities & Powers

  • Physical: They can effortlessly fly and hover like Fae, but do not have the flying power like angels.
Main Abilities
  • Each Pae receives one player selected and staff approved power.
Elemental Racial Abilities

Only for the Pae who choose to align themselves with their Fae/Elemental ancestry

Child:

  • Aether Shield - the element depends on the breed (Naiad=water,etc) and it will provide minor protection.t. [Limit: 5x per day]

Teenager:

  • Aether Shield - stronger, harder to spot, magic damage will disperse it, absorbing all force from one opponent's hit per shield. Replaces Child's Aether Shield. [Limit: 5]
  • Aether Bolt - small, concentrated mass of aether that can be thrown at an opponent for mild damage if it lands. [Limit: 5]

Adult:

  • Aether Shield - stronger still, able to absorb up to 3 hits from an opponent (physical or magic). Replaces Teenager's Aether Shield [Limit: 3]
  • Aether Bomb - concentrated mass of aether that will explode upon impact, effecting anything within 10 yards, damaging and causing stun. [Limit: 3]
  • Aether Boost - When in their native element, they will have greater maneuverability, they will be resistant to their native element (fire cannot hurt fire). [cost=none, this is a natural boost Elementals get when they become adults]
Light Racial Abilities:

Only for the Pae who choose to align themselves with their Light/Angel ancestry.

Child:

  • Light Shield - shifts light to blend in to surroundings, but is not completely invisible, just harder to spot. [Limit: 5]

Teenager:

  • Light Shield - stronger, harder to spot, magic damage will disperse it, absorbing all force from one opponent's hit per shield. Replaces Child's Light Shield. [Limit: 5]
  • Light Beam - small, concentrated beam of light that can harm, but does not count as magic damage. (like getting hit with the beam of light from a magnifying glass) CANNOT KILL. [Limit: 5]

Adult:

  • Light Shield - bright light shield that can distract enemy, provide cover, and absorbs one magic attack, even while moving. Replaces Teenager's Light Shield [Limit: 3]
  • Solar Shower - sparks of concentrated light fall on the designated area, illuminating it, and causing moderate physical damage (burns-like sparks from a welder). [Limit: 3]
  • Apparate - When in light, Pae can transport self to any other location, provided they have been there before and can create a clear mental image of the spot they wish to go. [Limit: 1 per 24 hour day]

Weaknesses: Taint (to be expanded on later), brittle bones if choosing to be more like angel lineage.

Reproduction

  • Method: Intercourse
  • Gestation Period: One season
  • Average Number of Offspring: 2-4
  • Parental Care: Same as humans.

Diet

  • Primary Food Sources: Omnivores
  • Hunting/Gathering Methods: Telrunya City dwellers have markets where Island dwellers have to hunt and gather for themselves.

Behavior & Society

This information is based on those raised like Light Pae parents or living in Telrunya City. Island dwelling hybrids could differ based on the location they are raised.

  • Social Structure: Guardians, Knights & Church Leaders, Squires, & everyone else.
  • Communication: The language they use is considered 'Common'. Most city information is spread via the City's newspaper & Mellon messengers.
  • Intelligence Level: Can vary as much as humans.
  • Cultural Practices: City Pae are religious so they go to the temple weekly. Social gathering to show rank and devotion is popular.
Customs and Traditions
  • Receive a mellon at childhood- this will become their companion, message deliverer and power guide.
  • At teenage age, power ceremony.
  • It is tradition to visit the temple once a week
  • Guardian's Day
  • Sports Day
  • Yearly Olympics
  • Parades for City dwellers

History

This information is based on those raised like Light Pae parents or living in Telrunya City. Island dwelling hybrids could differ based on the location they are raised.

Creation Mythology
  • The Guardians created the lands & all that are in it.
  • The Light Pae were born of the Guardians. Their chosen and beloved.
  • Nature rebelled against the Guardians and created the Elementals.
  • Because the Elementals are apart of Nature's rebellion they are considered heathens. They are not one of the Guardian's chosen, but can be brought in by conversion.
Historical Events
  • The Light Pae awaken in the new world. Telrunya Island is a floating island in the sky. Another land mass crashed into the island- a city in ruins. This would become the foundation for Telrunya City. The Avalon Fairies on the island remodeled it.
  • They grew and expanded until the island fell out of the sky and into the waters below. Their beloved Guardians placed a sleeping spell over them to protect them from the trauma.
  • Mass migration of Angels and Demons from the island to the floating city of Telrunya in order to get away from the heathens.
  • The Guardians instructed the Avalon Fairy to train warriors to fight for the light and the first Squires were chosen.
  • A chosen light Pae bombs the tree
Interactions with other Species
  • In the fifth age the [[Naiad] emerged and had an amiable relationship since they kept to the lake.
  • After the island fell into the waters, the Faun's tree landed next to the island and brought Faun.
  • At that point the Guardians began to teach that Faun and Naiad were heretical and not to have interactions with them other than conversion attempts.
  • Fae are better than the Elementals, but still wildly looked down upon as a lesser part of them (they are taught they are also Light Pae).

Other Information

  • Languages Spoken: Common though others can be learned.
  • Religious Beliefs: Guardian worshipers for those in the City.
  • Technology Level: Advanced Steampunk
  • Tools & Weapons: Anything is available that lands in an advanced steampunk situation. Weapon accessibility up to guns- these would be heavily difficult to come by.
  • Allies: Demon & Fae
  • Enemies: Faun, Naiad, Miakis, Sila, Dracian
  • Current Status: Thriving