Angel & Demon: Difference between revisions

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(Created page with "=='''The Light: Angels'''== *Common Name: Angels *Other Names: Light Pae (also collective with the Light Pae), Daemon (collective with the Demon), Blood Pae (a slur), Light Element (rare use as collective) ===Physical Description=== *Average Height: 4ft *Body Structure: Humanoid, average build- fragile bone structure *Skin: Smooth skin *Distinctive Features: Halo & feathery wings ===Abilities & Powers=== *Physical: Strong fliers =====<u>Main Abilities</u>===== *Each P...")
 
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===Diet===
===Diet===
*Primary Food Sources: Omnivores
*Primary Food Sources: Omnivores
*Hunting/Gathering Methods: City dwellers have markets where Island dwellers have to hunt and gather for themselves.
*Hunting/Gathering Methods: [[Telrunya City]] dwellers have markets where Island dwellers have to hunt and gather for themselves.


===Behavior & Society===
===Behavior & Society===
*Social Structure: Guardians, Knights & Church Leaders, Squires, & everyone else.
*Social Structure: [[Guardians]], Knights & Church Leaders, Squires, & everyone else.
*Communication: The language they use is considered 'Common'. Most city information is spread via the City's newspaper & Mellon messengers.
*Communication: The language they use is considered 'Common'. Most city information is spread via the City's newspaper & Mellon messengers.
*Intelligence Level: Can vary as much as humans.
*Intelligence Level: Can vary as much as humans.

Revision as of 18:42, 6 May 2026

The Light: Angels

  • Common Name: Angels
  • Other Names: Light Pae (also collective with the Light Pae), Daemon (collective with the Demon), Blood Pae (a slur), Light Element (rare use as collective)

Physical Description

  • Average Height: 4ft
  • Body Structure: Humanoid, average build- fragile bone structure
  • Skin: Smooth skin
  • Distinctive Features: Halo & feathery wings

Abilities & Powers

  • Physical: Strong fliers
Main Abilities
  • Each Pae receives one player selected and staff approved power.
Racial Abilities

Child:

  • Light Shield - shifts light to blend in to surroundings, but is not completely invisible, just harder to spot. [Limit: 5]

Teenager:

  • Light Shield - stronger, harder to spot, magic damage will disperse it, absorbing all force from one opponent's hit per shield. Replaces Child's Light Shield. [Limit: 5]
  • Light Beam - small, concentrated beam of light that can harm, but does not count as magic damage. (like getting hit with the beam of light from a magnifying glass) CANNOT KILL. [Limit: 5]

Adult:

  • Light Shield - bright light shield that can distract enemy, provide cover, and absorbs one magic attack, even while moving. Replaces Teenager's Light Shield [Limit: 3]
  • Solar Shower - sparks of concentrated light fall on the designated area, illuminating it, and causing moderate physical damage (burns-like sparks from a welder). [Limit: 3]
  • Apparate - When in light, Pae can transport self to any other location, provided they have been there before and can create a clear mental image of the spot they wish to go. [Limit: 1 per 24 hour day]

Weakenesses: Taint (to be expanded on later), highly breakable due to bones, cannot fly when wings are wet.

Reproduction

  • Method: Intercourse
  • Gestation Period: One season
  • Average Number of Offerspring: 2-4
  • Parental Care: Same as humans.

Diet

  • Primary Food Sources: Omnivores
  • Hunting/Gathering Methods: Telrunya City dwellers have markets where Island dwellers have to hunt and gather for themselves.

Behavior & Society

  • Social Structure: Guardians, Knights & Church Leaders, Squires, & everyone else.
  • Communication: The language they use is considered 'Common'. Most city information is spread via the City's newspaper & Mellon messengers.
  • Intelligence Level: Can vary as much as humans.
  • Cultural Practices: City Pae are religious so they go to the temple weekly. Social gathering to show rank and devotion is popular.
Customs and Traditions
  • Receive a mellon at childhood- this will become their companion, message deliverer and power guide.
  • At teenage age, power ceremony.
  • It is tradition to visit the temple once a week
  • Guardian's Day
  • Sports Day
  • Yearly Olympics
  • Parades for City dwellers

History

Creation Mythology
  • The Guardians created the lands & all that are in it.
  • The Light Pae were born of the Guardians. Their chosen and beloved.
  • Nature rebelled against the Guardians and created the Elementals.
  • Because the Elementals are apart of Nature's rebellion they are considered heathens. They are not one of the Guardian's chosen, but can be brought in by conversion.
Historical Events
  • The Light Pae awaken in the new world. Telrunya Island is a floating island in the sky. Another land mass crashed into the island- a city in ruins. This would become the foundation for Telrunya City. The Avalon Fairies on the island remodeled it.
  • They grew and expanded until the island fell out of the sky and into the waters below. Their beloved Guardians placed a sleeping spell over them to protect them from the trauma.
  • Mass migration of Angels and Demons from the island to the floating city of Telrunya in order to get away from the heathens.
  • The Guardians instructed the Avalon Faerie to train warriors to fight for the light and the first Squires were chosen.
  • A chosen light Pae bombs the tree
Interactions with other Species
  • In the fifth age the Naiad emerged and had an amiable relationship since they kept to the lake.
  • After the island fell into the waters, the Faun's tree landed next to the island and brought Faun.
  • At that point the Guardians began to teach that Faun and Naiad were heretical and not to have interactions with them other than conversion attempts.
  • Fae are better than the Elementals, but still wildly looked down upon as a lesser part of them (they are taught they are also Light Pae).

Other Information

  • Languages Spoken: Common though others can be learned.
  • Religious Beliefs: Guardian worshipers for those in the City.
  • Technology Level: Advanced Steampunk
  • Tools & Weapons: Anything is available that lands in an advanced steampunk situation. Weapon accessibility up to guns- these would be heavily difficult to come by.
  • Allies: Demon & Fae
  • Enemies: Faun, Naiad, Miakis, Sila, Dracian
  • Current Status: Thriving

Subtypes:

Fallen

Cherubs


The Shadow: Demons

  • Common Name: Demon
  • Other Names: Light Pae (also collective with the Light Pae), Daemon (collective with the Demon), Blood Pae (a slur), Shadow Element (rare use as collective)

Physical Description

  • Average Height: 4ft
  • Body Structure: Humanoid, average build, dense bones
  • Skin: Smooth Skin
  • Distinctive Features: Leathery wings & spaded tail

Abilities & Powers

  • Physical: Strong fliers, stronger physically than angels, more flexible as well
Main Abilities
  • Each Pae receives one player selected and staff approved power.
Racial Abilities

Child:

  • Shadow Shield - shifts shadows to blend in to surroundings, but is not completely invisible, just harder to spot. [Limit: 5]

Teenager:

  • Shadow Shield - stronger, harder to spot, magic damage will disperse it, absorbing all force from one opponent's hit per shield. Replaces Child's Shadow Shield. [Limit: 5]
  • Shadow Beam - small, concentrated beam of shadow that can harm, but does not count as magic damage. (like getting hit with the beam of light from a magnifying glass) CANNOT KILL. [Limit: 5]

Adult:

  • Shadow Shield - dark shadow shield that can distract enemy, provide cover, and absorbs one magic attack, even while moving. Replaces Teenager's Shadow Shield [Limit: 3]
  • Lunar Shower - sparks of concentrated moonlight fall on the designated area, illuminating it, and causing moderate physical damage (burns-like sparks from a welder). [Limit: 3]
  • Apparate - When in shadow, Pae can transport self to any other location, provided they have been there before and can create a clear mental image of the spot they wish to go. [Limit: 1 per 24 hour day]

Weaknesses: Taint (to be expanded on later), light sensitivity

See Above for information on Reproduction, Diet, Behavior, Society, History, etc.

Subtypes

Rakashasa

Kitsune

Batski

Fox